I'm feeling a little better after this weeks presentation. I think it went well besides the obvious bugs in our game. We have 2 weeks before interface to spice it up. I think we need some contrasting foreground and background. The level could have a lighter paper texture to it while the background could have a darker shadowed look. The main things we need to work out are the level bugs, the character animations and make sure they are working properly, and a UI.
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