Saturday, May 14, 2011

week 18 D -Matthew Theroux (Thursday)

Blogger.com is back online. :~)

-DONE-
Created Scrap's separate "injured" animation /= "KO"
Disabled one-hit instant death from enemies
Named buttons & doors & rotators
Streamlined movement for doors (same speed & distance)
Disabled button collisions with boxes before they are done pasting
Enabled walking on top of doors with extra platforms, slightly above
Moved enemy-spike collision code to spikes (spikes have no KO)

-TO DO-
Swap in Eric's new Level + assets
Remove damage from enemies when slicing them
Disable jumping if attacking + attacking upon landing
Account for multiple button switches to activate a door
Remove 2nd jump.
Remove (???)

-TEAM-
Anthony is doing LOD transition animations for Scrap.
He finished 1-to-2 and is working on 2-to-3.
Shaylin is filling in the bat & spider.
Jack is working on the menus and GUI.
Eric redid the level + assets for texture.
Now, he is working on adding our awesome assets to an equally awesome showcase piece
James is handling our indieDB page.
Everyone is submitting their artwork for both projects.


-ALSO-
I lost my pants. :~(

No comments:

Post a Comment