Thursday, May 5, 2011

week 17 A

The bugs that were causing things to not show up were fixed. Some assets were damaged in the transfer, which begs a question. Other assets were or still are incomplete to put into a game. I believe this is our final goal, yes?
There are platform collision issues with the boxes. The special collision detection of the knife into an enemy is an issue because the knife and its hit box are so deeply nested. Also, there are naming issues with LOD's several animation frames. This mechanic will not likely be ready for Beta.

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