Sunday, May 8, 2011

week 17 F- Matthew Theroux

Good news: nullified the enemy-spike collision during its pasting
button collision fixed
buttons and doors (LEVEL) now named for program control
SCRAP lod swapout ready (Need lods 1 & 2)!

Bad news: lost collision with the floor

Good news: It was the flash file that nulled the floor collision.
It corrupted while the file was open.
'Reverted back to last *.fla.

Bad news: SCRAP can jump, but now gets stuck in the air,
due to messing with the code trying to fix the floor issue.

Good news: 'Should be able to replace Friday's code for Physics2D and Lod(Scrap).

Bad news: Replacing the *.fla & *.as files cancels out a lot of Saturday's progress.


*GOLD* Artists + other: I need art!
> "Scrap": Lod1, Lod2 master MovieClips that match Lod3
> Menu system
> "Bonespider MovieClip needs fixed.
> Sign us up for IndieGames.org.
> Web hype
> Marketing
> Appealing ink-style backdrop
> Preloader art assets
> Anything else? Suggestions?

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