I just got done with the last animation, the redo of the double jump. The climbing, knockout, and deathblow animations and drawings are done. I send the update over the dropbox and turned it end to Matt, James, and Zack, as they were animating from those files. I didn't get the chance to come Saturday as I had to work extra days from all the rain from last week. I was told to stop creating the enemies as Shaylin already have enemeies created, and the team had a change of plans and only working on one level.
The change of plans were to create one level and have LOD renamed "Scrap". The player or Scrap, would go through the three level of detail as health than going to the next level. Matt and Zack says they will stay with the new level and use only what already been made. No more new animations, just trying to get a working game.
I will do a little touch up while I catch up on other things, I couldn't come Thursday, but I am online with the changes in the game design. All the basic animations and designs were done before the big change to the game.
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