The objectives for this week was to make the final touches on the main character. I had to more concepts on the character, as of making movements, attacks, jump, and other simple movements like a sprite sheet. The group talked about what enemies are going to be in the game as well as combos attacks and level design themes. Then we cut out other things to see if we have time to work on all these things on time.
On the 27 of january, we finalize on the character movements and the core game machanics. The controls were worked out and the art style been chosen. The guys started planning on the powerpoint a week a head.
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